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Recent Reviews
"I decided to purchase the Flash CS4 tutorial after hearing about it from a friend. Upon purchasing it I was unable to see the tutorial. After an emai..."
Steve Hinnant / Jul 1st
"Great intro. When I get stuck trying to do something or need to refreash on some part of flash, this is usually my first point of call."
Nick / Apr 25th
This tutorial is now available!
Flash CS4 is undoubtedly the industry-standard, web-graphics application. With its incredible vector graphics, high-quality video, and detailed scripting language, Flash provides a powerful platform for putting your artistic vision or marketing messages onto the web.
If you're creating the intro animation for a web site, interactive banner ads, or distributing Flash video over the web, you need to watch this video! In over 6-hours of training, you'll learn how to create and optimize graphics for the web, add sound and video to your Flash presentations, and use basic action-script to add interactivity to your Flash CS 4 creations.
This is a comprehensive tutorial, but you don't need to watch it all. Use the search functions and detailed menus to quickly find important topics - that's the essence of Nonlinear Educating using N.E.D.!
Flash CS4 is undoubtedly the industry-standard, web-graphics application. With its incredible vector graphics, high-quality video, and detailed scripting language, Flash provides a powerful platform for putting your artistic vision or marketing messages onto the web.
If you're creating the intro animation for a web site, interactive banner ads, or distributing Flash video over the web, you need to watch this video! In over 6-hours of training, you'll learn how to create and optimize graphics for the web, add sound and video to your Flash presentations, and use basic action-script to add interactivity to your Flash CS 4 creations.
This is a comprehensive tutorial, but you don't need to watch it all. Use the search functions and detailed menus to quickly find important topics - that's the essence of Nonlinear Educating using N.E.D.!
Chapter 1: Part 1
Section 1: Interface Fundamentals
01. Introduction02. Start Page
03. Preferences
04. Document Properties
05. File, Edit, View Menus, and Using Rulers
06. Using Snapping and Window Overview
07. Document Window: Stage, Pasteboard, and View Settings
08. Panels and Workspace Layouts
09. Customizing Workspace Layouts
10. The Timeline: Working with Layers
11. The Timeline: Working with Frames
12. Properties Panel
13. Tools Panel
Section 2: Introduction to Publishing and Managing Flash Movies
14. Section Overview15. Quick Publish HTML and Flash Movie
16. Accessing the Publish Settings
17. Flash Settings: Player and Script Version
18. Flash Settings: Global Image and Sound Quality
19. Flash Settings: Global SWF Settings
20. HTML Settings: Template Options for Full Screen Mode
21. HTML Settings: Detect Flash Version
22. HTML Settings: Dimensions
23. Working with Test Movie
24. Using the Play Command
25. The Bandwidth Profiler: Frame-by-Frame and Streaming Graphs
26. The Bandwidth Profiler: Simulate Download
27. Employing Adobe’s Flash Player Detection Script
28. Downloading SWFObject 2.x from Google Code
29. Reviewing the files included with SWFObject
30. Copying files for SWFObject implementation
31. Modifying the sample HTML file to use your own Flash SWF file
32. Setting up Folders for Flash Production
33. Setting Folders in Publish Settings
34. Using the Project Panel to Organize and Publish Flash Content
Section 3: Drawing in Flash
35. The Shape Tools36. The Rectangle Tool and Object Drawing Mode
37. The Oval, Rectangle Primitive and Oval Primitive Tools
38. The PolyStar Tool
39. Shape Tool Settings Box
40. The Pencil Tool
41. The Brush Tool
42. Using a Tablet with the Brush Tool
43. The Line Tool
44. How Lines Interact
45. The Pen Tool
46. Drawing Preferences
47. Line Properties
48. Smoothing Options
49. Selection Tools: Selection, Subselection & Lasso
50. The Spray Brush and Grouping
51. The Spray Brush Settings
52. The Deco Tool
Section 4: Modifying Graphics
53. Color and Alpha54. The Color Panel
55. The Ink Bottle and Paint Bucket Tools
56. The Swatches Panel
57. The Transform Panel
58. The Free Transform Tool
59. Gradients and The Gradients Transform Tool
60. Changing Gradient Styles
61. Using the Adjust Color Filter
62. Using the Drop Shadow Filter
Section 5: Working with Text
63. Overview of Text Section64. Selecting the Text Tool and Creating a Text Box
65. Resetting the Autosize Control of a Text Box
66. Customizing Font Face and Color
67. Changing Font Size
68. Setting Text Alignment
69. Controlling Anti-Aliasing Options for Text
70. Linking Text to a Website URL
71. Linking Text to an Email Address
72. The Difference Between Embedded and Device Fonts
73. A Note About Text Field Types: Static, Dynamic, and Input Text
Section 6: Importing Artwork
74. Importing Illustrator Files to the Stage75. Import to Stage Options
76. Working with Imported Layers and Objects From an Illustrator File
77. How Imported Objects Appear in the Library
78. Importing Photoshop Files to the Stage
79. Working with Imported Layers and Objects from Photoshop
80. Importer Preferences
81. Bitmap Properties
82. Using Bitmap Fills
83. Tracing Bitmaps
Section 7: Symbols, Instances, and the Library
84. Working with Libraries85. Working with Multiple Libraries
86. Common Libraries
87. Managing Assets in the Library
88. Graphic Symbols
89. Movie Clips
90. Button Symbols
91. Creating Symbols
92. Swapping Symbols
Chapter 2: Part 2
Section 8: Timeline Animation
93. Animating Content Frame-By-Frame94. Using the Onion Skinning View Modes
95. Animating a Single Object with Frame-By-Frame Animation
96. Creating a Shape Tween
97. Using Shape Hints with a Shape Tween
98. Editing Multiple Frames
Section 9: Object-Based Motion Tweens
99. Creating Object-Based Tweens100. Working with Motion Paths
101. Editing Tween Spans and Property Keyframes
102. Viewing Keyframes by Type
103. Changing the Target Object
104. Using Motion Presets
105. Easing
106. The Motion Editor
107. Editing Eases with the Motion Editor
108. Tweening Raw Shapes
Section 10: 3D and IK Tools
109. 3D Rotation110. 3D Translation
111. 3D Motion Presets
112. Vanishing Point and Perspective Angle
113. Inverse Kinematics: Bone Tool on a Shape
114. Inverse Kinematics: Bone Tool with Symbol Instances
Section 11: Adding Sound
115. Section Overview116. Overview of Sound File Formats: WAV, AIF, and MP3
117. Importing a Sound File
118. Auditioning an Imported Sound File
119. Using an Event Sound with a Keyframe
120. Using a Stream Sound on a Keyframe
121. Using a Stream Sound as Sync Sound with Animation
122. Using an Event Sound in a Button Symbol
123. Stopping Sound Playback with a Button Symbol
124. Stopping All Sounds with ActionScript 2.0
125. Stopping All Sounds with ActionScript 3.0
126. Opening the Adobe Soundbooth CS4 Samples Library and Adding Sounds
127. Adding Fade In/Fade Out Effects to Sound
128. Controlling Global Sound Quality and Compression in Publish Settings
129. Controlling Individual Sound Quality and Compression in the Library
Section 12: Working with Flash Video
130. Section Overview131. Overview of Video File Formats
132. A Cautionary Note About Video Codecs
133. Overview of Flash Player 10 Video Codecs
134. Adding a Source Video File to the Queue in Adobe Media Encoder CS4
135. Selecting an Encoding Preset in Adobe Media Encoder CS4
136. Editing a Preset in Adobe Media Encoder CS4
137. Renaming and Compressing a Clip in Adobe Media Encoder CS4
138. Previewing a Flash Compatible Video File in Adobe Media Player
139. Importing a Flash Compatible Video File with Flash CS4 Video Import Wizard
140. Testing the Created Assets from the Video Import Wizard
141. Placing the FLVPlayback Component on the Stage
142. Assigning a Flash Compatible Video File to the FLVPlayback Component
143. Setting the Skin Options for the FLVPlayback Component
144. Adding a Full Screen-Enabled Skin to the FLVPlayback Component
145. Removing a Skin to Prep for Your Own Custom Controls
146. Building Your Own Playback Controls for the FLVPlayback Component
147. Publishing a Flash Video Experience
Section 13: Introduction to ActionScript and Components
148. Section Overview149. Overview of ActionScript: Comparing ActionScript 2.0 and 3.0
150. Changing the ActionScript Version of a Flash Document
151. Using a Stop Action on a Timeline (AS2/AS3)
152. Placing and Naming a Button Instance
153. Playing a Timeline with a Button Instance in AS2
154. Playing a Timeline with a Button Instance in AS3
155. Enabling a Button-Click to Open a New Web Page in ActionScript 1.0/2.0
156. Enabling a Button-Click to Open a New Web Page in ActionScript 3.0
157. Making an Invisible Button
158. Building a Clickable Web Banner with ActionScript 1.0/2.0
159. Introduction to Components (ActionScript 2.0 vs. 3.0)
160. Adding a Scrollbar to a Text Field in ActionScript 3.0
161. Loading an External Image file with the UILoader Component in ActionScript 3.0
162. Skinning ActionScript 3.0 Components
163. Wrap-Up
Robert Reinhardt & Snow Dowd
“By Martin Sitter
At designProVideo.com, we searched the world high and low to find the best Flash trainers out there, and I'm pleased to report we found them - Robert Reinhardt and Snow Dowd!
After discovering Flash while working on an art project, Robert soon realized that there was a need for more comprehensive documentation of its capabilities. In 1998, not many people had even heard of Flash and publishers were wary of the limited market, but IDG Books Worldwide, Inc. (now Wiley Publishing, Inc.) committed to doing the Flash 4 Bible. The rest, as they say, is history. After studying and working together in Toronto for five years, Robert Reinhardt and Snow Dowd established a multimedia consulting and design company in Los Angeles in 1999, called [the MAKERS]. Five years in the Hollywood Hills saw them through the dotcom boom and bust and gave them the chance to work on a wide range of projects — without ever having to wear wool socks. Now based in Portland, Oregon, [the MAKERS] LLC continues to do work for entertainment companies, educational institutions, entrepreneurs, independent artists, and nonprofit organizations — and enjoy wearing stylish rain boots.
Robert Reinhardt — With a degree in photographic arts, Robert takes a holistic approach to the creation of compelling multimedia. In addition to development and content creation through [the MAKERS], Robert works with Schematic as Vice President of the Multimedia Platforms Group. Robert has led various assignments including multimedia data analysis applications for Nielsen’s Media and Entertainment division and creating interactive applications for The Weather Channel’s WeatherClassroom.com, DC Comics, and Microsoft Windows XP Media Center Edition spotlights for major cable networks. When he isn’t building or consulting on Flash projects, Robert loves to teach and write about Flash. In addition to the Flash CS4 Bible (Wiley, 2007), he is the coauthor of Flash MX 2004 ActionScript Bible (Wiley, 2004), as well as the recently released Adobe Flash CS3 Professional Video Studio Techniques (Adobe Press, 2007). He has developed and taught Flash workshops for Lynda.com, Art Center College of Design, Portland State University, and Ed2Go, as well as conducted on-site training and seminars for clients in the United States and Canada such as LodgeNet, Wieden+Kennedy, and Scripps Networks. Robert has been a regular featured speaker at the Flashforward, FITC, Flashbelt, Flash on the Beach, and SIGGRAPH conferences. Robert and Snow were members of the Web Graphics committee for the SIGGRAPH 2004 conference. Robert is also a writing partner for CommunityMX.com.
Snow Dowd — Snow initially collaborated with Robert Reinhardt on multimedia, film, and photography-based installation projects while earning a BFA in Image Arts and New Media at Ryerson University. During this time, she was also the production manager for Design Archive, one of Canada’s preeminent architectural photography studios. Working with renowned photographers and an exacting international client base of architects and designers helped her gain a deeper appreciation for images, architecture, and industrial design. Fully immersed in digital production since 1998, Snow is able to synthesize her background in visual arts and communication theory with an ever-evolving software toolkit. Focusing on content architecture and interface design, Snow strives to create print and Web projects that are beautiful, functional, and memorable. Snow was honored to be featured in the June 2005 spotlight on FlashGoddess.com — a great place to go if you’ve been wondering where all the women are in the Flash world.”
At designProVideo.com, we searched the world high and low to find the best Flash trainers out there, and I'm pleased to report we found them - Robert Reinhardt and Snow Dowd!
After discovering Flash while working on an art project, Robert soon realized that there was a need for more comprehensive documentation of its capabilities. In 1998, not many people had even heard of Flash and publishers were wary of the limited market, but IDG Books Worldwide, Inc. (now Wiley Publishing, Inc.) committed to doing the Flash 4 Bible. The rest, as they say, is history. After studying and working together in Toronto for five years, Robert Reinhardt and Snow Dowd established a multimedia consulting and design company in Los Angeles in 1999, called [the MAKERS]. Five years in the Hollywood Hills saw them through the dotcom boom and bust and gave them the chance to work on a wide range of projects — without ever having to wear wool socks. Now based in Portland, Oregon, [the MAKERS] LLC continues to do work for entertainment companies, educational institutions, entrepreneurs, independent artists, and nonprofit organizations — and enjoy wearing stylish rain boots.
Robert Reinhardt — With a degree in photographic arts, Robert takes a holistic approach to the creation of compelling multimedia. In addition to development and content creation through [the MAKERS], Robert works with Schematic as Vice President of the Multimedia Platforms Group. Robert has led various assignments including multimedia data analysis applications for Nielsen’s Media and Entertainment division and creating interactive applications for The Weather Channel’s WeatherClassroom.com, DC Comics, and Microsoft Windows XP Media Center Edition spotlights for major cable networks. When he isn’t building or consulting on Flash projects, Robert loves to teach and write about Flash. In addition to the Flash CS4 Bible (Wiley, 2007), he is the coauthor of Flash MX 2004 ActionScript Bible (Wiley, 2004), as well as the recently released Adobe Flash CS3 Professional Video Studio Techniques (Adobe Press, 2007). He has developed and taught Flash workshops for Lynda.com, Art Center College of Design, Portland State University, and Ed2Go, as well as conducted on-site training and seminars for clients in the United States and Canada such as LodgeNet, Wieden+Kennedy, and Scripps Networks. Robert has been a regular featured speaker at the Flashforward, FITC, Flashbelt, Flash on the Beach, and SIGGRAPH conferences. Robert and Snow were members of the Web Graphics committee for the SIGGRAPH 2004 conference. Robert is also a writing partner for CommunityMX.com.
Snow Dowd — Snow initially collaborated with Robert Reinhardt on multimedia, film, and photography-based installation projects while earning a BFA in Image Arts and New Media at Ryerson University. During this time, she was also the production manager for Design Archive, one of Canada’s preeminent architectural photography studios. Working with renowned photographers and an exacting international client base of architects and designers helped her gain a deeper appreciation for images, architecture, and industrial design. Fully immersed in digital production since 1998, Snow is able to synthesize her background in visual arts and communication theory with an ever-evolving software toolkit. Focusing on content architecture and interface design, Snow strives to create print and Web projects that are beautiful, functional, and memorable. Snow was honored to be featured in the June 2005 spotlight on FlashGoddess.com — a great place to go if you’ve been wondering where all the women are in the Flash world.”
Have you watched this Tutorial? Add Your Review
"I decided to purchase the Flash CS4 tutorial after hearing about it from a friend. Upon purchasing it I was unable to see the tutorial. After an email to your support team, I quickly received my answer AND my tutorial. I found the video VERY helpful and have purchased 2 more tutorials for personal use just this past week. Thanks for a great product! "
- Steve Hinnant / Jul 1st
"Great intro. When I get stuck trying to do something or need to refreash on some part of flash, this is usually my first point of call."
- Nick / Apr 25th
"Very Good tutorial.
Waiting for a tutorial about Action Scripts."
- Kurt Wenner / Feb 18th
"It´s a general introduction to the program that as a new user with no experience I find complete and easy to follow. Maybe, macprovideo should launch a 102 version fully dedicated to cartoon animation creation but, as I said, this 101 is good and recomendable. "
- mauricio en mexico / Dec 8th
"Great and very easy interface.
So cool. I'm a fan."
- Boe Larsen / Nov 10th
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